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| Pitcher's Duel has moved. |
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Gone to wordpress.com
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| Blogging |
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IUplog has a nice featurelist, but it is disappointing in various performance issues. Can anybody recommend a hosted blogging system?
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| Progress |
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Haven't posted in a month, so here is an update.
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| More on speed |
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Pitchers Duel may be reliant on accelerated video cards.
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| Lamina and Ocemp GUI |
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Use the v 0.1 version of Ocemp GUI with Lamina.
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| Drawing Speed |
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Profiling the batter demo has been revealing...
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| Batter Demo |
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Its been over a month since the last post, and lest you think the project is abandoned....
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| Lamina rerelease |
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Yesterday, a bug fix release of Lamina went online. Lamina is a library allowing use of SDL/Pygame raster operations within OpenGL displays. This can be very useful with respect to GUI libraries.
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| OpenGL outlining |
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A nice technique for preventing important visual details from fading into the distance is to outline them using point or line entities.
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| Audio Person |
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We have a new member on the Pitcher's Duel development team. Keith has offered to do audio editing, to produce a few different bat sounds for different contact types.
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| Pygame GUIs |
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Now that my Pygame GUI comparison is AFAIK complete, and because this comparison accounts for a significant amount of blog traffic, I am providing a consolidated index to all of the blog posts here regarding Pygame GUIs.
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| Play-testing Results |
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Summary of the results of my request for Batter Demo playtesters: The hittability, to my relief, is much improved, but various lesser playability issues remain.
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| Help Wanted (Volunteer) |
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The Pitchers Duel project is creating a physical-skill based game simulating the sport of Baseball. We need some specialized support, in 3d graphics, and in audio editing.
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| Lamina 0.1.1 description |
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Pygame has support for OpenGL, and also has good GUI libraries, but does not really allow both at once. Lamina is a library to facilitate using GUIs in OpenGL displays. It provides a surface attribute for raster drawing, and a display method for rendering in OpenGL.
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| Lamina 0.1.1 |
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My release last week of the Lamina library seems to have drawn some interest, so here is an improved, cleaned up, better documented version. see prior post
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| Pygame, OpenGL, and GUIs |
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Pygame has support for OpenGL, and also has good GUI libraries, but does not really allow both at once. Lamina is a library to facilitate using GUIs in OpenGL displays.
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| Play-testing Feedback |
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A couple of days ago, I put a demo online of the batter interface for Pitcher's Duel, and asked people to spend a few minutes testing it, and reporting to me how it worked for them. The demo has been downloaded a couple dozen times, but *nobody* has said anything. If you were one of those folks that downloaded and tested it, I need to hear from you. That is the whole point of trying the demo. The demo is less than a complete game, and isn't entertaining for more than a few minutes. If you do not benefit the project by reporting how it worked, then the whole exercise of downloading and testing was a waste. dkeeney@travelbyroad.net
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| Play-testing Pitchers Duel |
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A baseball simulation game needs play-testers. If you play computer video games under Windows, and have a half hour or so to spare assisting a fledgling open-source game project, I would appreciate your help.
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| PGU GUI Example Updated |
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Upgrading the PGU library to version 0.10.2 involved some changes to the example, but also enabled some features not previously possible.
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| Code |
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The Ocemp GUI Evaluation Example source
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RECENT POSTINGS |
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Pitcher's Duel has moved.
Blogging
Progress
More on speed
Lamina and Ocemp GUI
Drawing Speed
Batter Demo
Lamina rerelease
OpenGL outlining
Audio Person
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Poutine GUI Lib
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